First thoughts
by Leanna on Nov.22, 2009, under

10 comments
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The Big MC
October 15, 2007 at 9:20 PMThe main difference between hacking glitching and cheating is basically this (this my opinion)
Hacking
this is where you go into the core of a game and rewrite it so you can do anything you want on it like, levitation or damage resistant etc...
Glitching
If find out that hitting certain buttons or doing things in a certain order that creates more of an item, that is basically a glitch.
Cheating
there are two types of cheating
cheats- if you get a codebook or and place in some words and letters could get things like infinite ammo. This is, however not hacking, because the company that created the cheats made them themselves
scamming- basically telling some one (on a MMORPG) that you are a higher authority and need to use their account and then stealing all their stuff.
I hope this helps
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Skyler Smith
October 16, 2007 at 4:54 PMTo clarify, the type of cheating where you type in letters and/or numbers, which was built in by the company, is completly fine, but, you lose the challenge aspect and some learning opportunities.
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The Big MC
October 16, 2007 at 9:35 PMthats true, its only when you start things like modding that it becomes problem
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The Big MC
October 16, 2007 at 9:44 PMoh yeah... just to add on what i said earlier
modding
basically somebody has made it a more convinent way for the regular joe shmoe to make his game stronger (it's essentially hacking but publishing it on the internet for others to use)
e.g Garys mod (half life two)
however...
this can be beneficial to everyone, another example is source forts (another half life 2) which you get five minutes to creat a fort out of different blocks and materials and then play games like capture the flag and other types. then every body else joins in and you have a fun mod to play with.
modding is usually beneficial to every one unlike hacking, and usually modding brings in a new way to play
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Ms. T
October 17, 2007 at 6:45 PMOk,
So I've played lots of games where you type in a certain code and you get lots of $ or something like that. The game developers have made this a part of their game for a reason.
Now I have 2 questions that stem from that:
1. Is it really considered cheating if the developers have embedded it in the game?
2. What about those cheats that naturally occur as a result of getting a personal best or beating a level quickly, a la Goldeneye? Are they still cheats?
Good discussion this far guys...keep it up!
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The Big MC
October 20, 2007 at 12:33 PMmy answers for those two questions are
1. I still think that even if the cheats are embedded in the game it is still considered cheating becuase you are making the game easierto play and cheating all the way to victory
2. Those aren't necessarily cheats as they are acheivments, Halo 3 players, you know what i'm talkin about ( basically in halo3 when you get acheivments you get armor permutations, [peices of armor that pimp your guys looks]) this basically shows people how pro you are at that game, for example, if you get all the acheivments for halo3 you get a katana on your back, thus showing people that you have got all the acheivments on halo3 including those really hard to get ones that seem basically impossible (mongoose mowdown is one of them) and that you are a player not to be messed with lightly.
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Dark Angel
October 28, 2008 at 9:41 AMOk, for this I have some different opinions.
1. Cheats - If there are cheats imbedded in a game by the creators then you have every right to use them, though it will diminish your game play outcome.
2. Hacking - This is essentially cheating on a higher level, if you hack a game to make your character a god then you must either be really bad at the game or have nothing better to do with your life.
3. Modding - Now, mods can be both good and bad. Bad mods give you Über (very powerful) items or armour, or a safe house in a game. Good ones would add, for example, in Oblivion; more quests to play make your opponents harder if you aren’t experiencing a challenge.
4. Glitches - These can be used for good fun or to get too many of one item (duplication). Good example - in Halo 2 you can use a Wraith and run into a walking person while using the speed boots to make them go flying. Bad Example - In oblivion if you click scrolls a certain way and then drop an item you get that number of items (EX: You have 100 scrolls, use glitch on 1 Daedric Sword and then you have 100 Daedric Swords).
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October 15, 2007 at 9:16 PM
Alright! I think people understand my position on these issues, but I will say what should be said. Hacking, no matter how easy it is, no matter who does it, no matter how deep into the system you go, is cheating. Those with strong standards on the matter will stay away and be punished for it by those who don't. I understand you can hack just to change what your character looks like, or something very minor like that, but, then where do you draw the line? I say a kilometer from the beginning. The contest is not who can drive with the most wheels over the cliff and stay alive, the contest is who can stay the furthest away. Who can be the safest.
For example, Joe Shmoe never smoked in his life. He never touched a cigarette, he just stayed away. Now, he aquantince, Sandy Shmoeser asks him just to lick the cigarette, but what if he likes the taste? What if he wants more? What if he just wants to a go a little futher?
Joe Shmoe knows himself pretty well, Joe Shmoe thinks he has some awsome self-control, but what if he is wrong?
The only thing I can think of that you can learn from cheating and hacking video games is to cheat and hack life, which might help for awhile, but when do you stop? When do you realise it hurts other people? Honour. Remember Honour.